But when an infamous Orc audaciously opened dimensional portals, the acreage was ruptured and thought to have been lost for all eternity.
The other one was filled filled with wide-angle lens shots, which reminded me of the distortion that crept into Kubrick's great "2001", especially notable in the shuttle scenes en route to the moon base, where everything was pointlessly unrealistic looking even though Kubrick's overall achievement was to make space travel and the future look real on screen.
It will provide a sense of progression that is not tied to an MCM menu and allow low level characters some reprieve from harsh stamina punishments.